:Base SUPER_EF.HLP 1 INTRODUCTION 2 Introduction to Super EF2000 Ground School=INTRODUCTION_TO_SUPER_EF2000_GROUND_SCHOOL 1 Views 2 Internal views 3 OVERVIEW internal views=OVERVIEW_INTERNAL_VIEWS 3 F1 - Full HUD and HUD only view=FULL_HUD_VIEW 3 SHIFT F1 - Heads down view=HUD_Cockpit_view 3 F2 - Wide-angle padlock view=Wide_angle_padlock 3 F3 - Check six view=Check_six_view 3 F10 - Full padlock view=F10_FULL_VIEW_PADLOCK 3 F11 - Wingman padlock view=F11_Wingman_padlock_view 3 F12 - Missile padlock view=F12_MISSILE_PADLOCK_VIEW 3 Easy view keys=EASY_VIEW_KEYS 2 External views 3 OVERVIEW - external views=OVERVIEW_EXTERNAL_VIEWS 3 F4 - Player external view=F4_PLAYER_EXTERNAL_VIEW 3 SHIFT F4 - Satellite view=SHIFT_F4_SATELLITE_VIEW 3 F5 - Wingman view=F5_WINGMAN_VIEW 3 F6 - Player fly-by view=F6_PLAYER_FLY_BY_VIEW 3 SHIFT F6 - Other plane fly-by view=SHIFT_F6_OTHER_PLANE_FLY_BY_VIEW 3 F7 - Target view=F7_TARGET_VIEW 3 SHIFT F7 - Browse ground-mobile view=SHIFT_F7_BROWSE_GROUND_MOBILE_VIEW 3 F8 - Weapon view=F8_WEAPON_VIEW 3 F9 - Browse plane view=F9_BROWSE_PLANE_VIEW 1 Weapons 2 Air to Air Weapons 3 OVERVIEW - AA weapons=OVERVIEW_AIR_TO_AIR_WEAPONS 3 Mauser 27mm Cannon=Cannon 3 AIM-9M Sidewinder Short Range AA Missile=AIM_9S 3 ASRAAM Advanced Short Range AA Missile=ASRAAM 3 AMRAAM Advanced Medium Range AA Missile=AIM_120_ADVANCED_MEDIUM_RANGE_AA_MISSILE_AMRAAM 3 S-225 Long Range AA Missile=S_225 2 Air to Ground Weapons 3 OVERVIEW - AG Weapons=OVERVIEW_AIR_TO_GROUND_WEAPONS 3 Bombs - Freefall=Bombs_Freefall 3 Bombs - Laser guided=BOMBS_LASER_GUIDED_LGB 3 Bombs - Cluster=Cluster_bombs 3 Bombs - Runway cratering=Durandal 3 CRV-7 Rockets=CRV_7_Rockets 3 ALARM=ALARM 3 Sea Eagle=Sea_Eagle 3 Maverick=Maverick 3 Cannon=Cannon 1 Avionics 2 OVERVIEW - Avionics=OVERVIEW_AVIONICS 2 Head-Up Display 3 OVERVIEW - Head-Up Display and Helmet Mounted Sight=OVERVIEW_HEAD_UP_DISPLAY_AND_HELMET_MOUNTED_DISPLAY 3 HUD - LANDING=HUD_LANDING 3 HUD - REFUELING=HUD_REFUELING 3 HUD - TERRAIN FOLLOWING=HUD_TERRAIN_FOLLOWING 3 HUD - AIR TO AIR=HUD_AIR_TO_AIR 3 HUD - AIR TO AIR AIM120 AMRAAM=HUD_AIR_TO_AIR_AIM120_AMRAAM 3 HUD - AIR TO AIR AIM-132 ASRAAM=HUD_AIR_TO_AIR_AIM_132_ASRAAM 3 HUD - AIR TO AIR AIM-9M SIDEWINDER=HUD_AIR_TO_AIR_AIM_9M_SIDEWINDER 3 HUD - AIR TO AIR CANNON=HUD_AIR_TO_AIR_CANNON 3 HUD - AIR TO AIR S-225 LRAAM=HUD_AIR_TO_AIR_S_225_LRAAM 3 HUD - AIR TO GROUND ALARM=HUD_AIR_TO_GROUND_ALARM 3 HUD - AIR TO GROUND BOMBS=HUD_AIR_TO_GROUND_BOMBS 3 HUD - AIR TO GROUND CANNON=HUD_AIR_TO_GROUND_CANNON 3 HUD - AIR TO GROUND CRV-7 ROCKETS=HUD_AIR_TO_GROUND_CRV_7_ROCKETS 2 MFD and Cockpit Operations 3 Autopilot system=_BML_MAIN_BMP_AUTOPILOT_SYSTEM 3 Defensive Aids Sub-System (DASS)=DEFENSIVE_AIDS_SUB_SYSTEM_DASS 3 Engine Management System=ENGINE_MANAGEMENT_SYSTEM 3 Fuel Management System=FUEL_MANAGEMENT_SYSTEM 3 Infra-Red Search and Track System (IRST)=INFRA_RED_SEARCH_AND_TRACK_SYSTEM_IRST 3 Maverick Targeting System=MAVERICK_AIMING_SYSTEM 3 Moving Map Display (MMD)=MOVING_MAP_DISPLAY_MMD 3 Stores Management System=STORES_MANAGEMENT_SYSTEM 3 Tactical Display (JTIDS)=JTIDS_TACTICAL_DISPLAY 3 TIALD System 4 Thermal Imaging & Laser Designation (TIALD) System=THERMAL_IMAGING_AND_LASER_DESIGNATION_SYSTEM_TIALD 4 TIALD camera field-of-view=TIALD_CAMERA_FIELD_OF_VIEW 4 TIALD lasing=TIALD_LASING 4 TIALD offset tracking=TIALD_OFFSET_TRACKING 4 TIALD tracking=TIALD_TRACKING 3 Right glareshield 3 Left glareshield 4 OVERVIEW - left glareshield=Left_glareshield 3 ECR-90 Radar 4 ECR-90 Radar - standard AA mode=ECR_90_RADAR_STANDARD_AA_MODE 4 ECR-90 Radar - boresight mode=ECR_90_RADAR_BORESIGHT_MODE 4 ECR-90 Radar - elevation mode=ECR_90_RADAR_ELEVATION_MODE 4 ECR-90 Radar - sea mode=ECR_90_RADAR_SEA_MODE 1 User Interface 2 Overview - Graphical user interface=Overview_Graphical_user_interface 2 GUI - Quick combat menu=GUI_Quick_combat_menu 2 GUI - Simulator menu=GUI_Simulator_menu 2 GUI - Campaign menu=GUI_Campaign_menu 2 GUI - Multiplayer menu=GUI_Multiplayer_menu 1 Keyboard commands 2 Keyboard controls=Keyboard_controls_unshifted 2 Keyboard controls (Alt Held)=Keyboard_controls_Alt_Held 2 Keyboard controls (Control Held)=Keyboard_controls_Control_Held 2 Keyboard controls (shifted)=Keyboard_controls_shifted